All this makes for a heavy, expensive, and complicated audio distribution
system that's central of any sound system in terms of weight and deployment
time, and second only to the mixing console as to limiting the number of inputs
and the size of gig you can do.
If only we could use some of the latest digital technology to replace the
individual copper wires with a single data stream? With all the computer
communication around us, it would seem like we could just plug in an Ethernet
connection and start singing over a CAT-5 cable. After all, bits are bits, and
a single digital copper or optical connection of sufficient bandwidth should he
able to carry plenty of audio channels and he turned into a big audio snake,
right?
THE SNAKE BITES BACK
Well, audio communication is a little more complicated than simply sending
data files to a computer hard drive, the biggest issue being lack of time. Yes,
in the audio world, we just can't wait more than a few milliseconds for sound
to arrive before things get out of sync. Try talking on headphones with even a
30-millisecond delay to get the idea of how hard this would be for a band to
play together with any appreciable delay. So a traditional computer data
infrastructure isn't good enough to become our audio snake.
Enter CobraNet, a method that combines inexpensive Ethernet components such as
RJ-45 connectors, CAT-5 cables, and 802.3 switches with a special data topology
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Computers running E Snake Control software at various locations act as remote
control for all patching.
that allows the sending of dozens of audio channels down a long thin wire
without noticeable delay. And one of the latest implementations of CobraNet is
brought to you by the same company that has made perhaps more traditional
copper snakes than anyone
else in the world, Whirlwind.
Known as the Whirlwind E Snake, this digital communication system simply blows
the lid off what you can do with a 48-channel snake in terms of distance,
performance, and cost. Yes, I said cost . . . digital snakes aren't just for
the rich and famous anymore.
TECHNOLOGY AT WORK
Here's what I found on a recent visit to Bucknell University in Lewisburg,
Pennsylvania.
I met with Dale Hourlland, technical director at the Weis Center for the
Performing Arts about their experience with Whirlwind digital snakes and Yamaha
consoles. They didn't start out as happy digital campers, having originally
installed a competitor's digital system that was fraught with downtime and lack
of technical support.
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But once they converted to the new system, it was smooth
sailing.
Hourlland and his crew are responsible for between 100 and 150 shows per year
including events ranging from graduation ceremonies to visiting artists such as
Wynton Marsalis.
The center currently uses a Whirlwind digital snake (with the snake frame set
up for 32-inputs and 16-returns) and three Yamaha PM5D consoles via three
MY16-C interface cards (with 16 digital inputs per card) in each console. One
PMSD console is dedicated for front of house, a second PM5D is used for
monitors, while a third PM5D acts as a floater which can be tied in for remote
recording if desired.
The E Snake frame (ESF) is in a portable rack directly off stage left and
functions as a stage box. All XLR cables are direct-run to the rack instead of
MASS fanouts due to the wide configuration of shows they host, and according to
Hourlland, fan noise from the ESF rack is not an issue as the residual noise is
very low and not a problem even when mixing symphonic events.
In addition, every possible location for the stage box and mixing consoles has
a RJ-45 CAT-5 connection that is tied hack to the campus computer room via
CobraNet topology. Since the entire campus is connected together via fiber, the
normal 328-foot (100-meter) limit of twisted copper CAT-5 doesn't apply, and
connections of several thousand feet between stage and consoles are possible.
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